My attempt at a code map for 0.0.5-alpha
I'm a visual thinker and I need to wait for Godot 4.0 for the bulk of my project (need asteroid selection), so in the interim I decided to have a crack at making a code map:
Please let me know how far off base I may or may not be. I had to oversimplify a little, obviously, but I think I managed to capture the genereal flow of things. I've attached the diagrams.net file if anyone wants to play around with it and/or hopefully improve it.
(The native diagrams.net extension is ".drawio" but for some reason I couldn't attach it as such, so I added a ".txt" for upload purposes.)